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Andrea Rosa

LEVEL DESIGN WORKSHOP

FAQ

Q: Why do I have to wait 10 seconds before I can view a screenshot or download a file?
A: Because, to put it simply, free web hosting sucks. For screenshots, you can bypass the redirect timer by right-clicking on a preview, and select "open image in a new tab". Unfortunately this only works for images, there's no way to skip the timer on the other external links. I'm sorry for the inconvenience.
 

Q: I've never downloaded files from Mediafire, is it safe?
A: As far as my experience goes, yes. It's also faster than many of its peers and it doesn't have waiting time between downloads.
 

Q: How do I install and setup your campaigns and levelpacks?
A: Every release comes with a detailed documentation that explains how to do it.
 

Q: Are your Age of Empires campaigns playable with Age of Empires Definitive Edition?
A: Unfortunately not. Several subtle changes in the game engine and tech tree rendered many of the scenarios impossible to win (the first scenario of Angkor Wat And The Khmer Legacy can't even be started, because the trick behind the initial puzzle does no longer work, thus making it impossible to escape from the prison).
  

Q: Will you be developing Rise of Rome campaigns?
A: No. I prefer the original Age of Empires for a number of reasons, but primarily because many graphic objects (rocks, grass patches, some trees, etc.) look way better in the original game.


Q: Will you be developing Brood War campaigns?
A: Most probably yes.


Q: How about developing custom content for modern games?
A: What can I say? Age of Empires, Quake II and StarCraft are my favorite PC games ever, maybe because they were among the first games that I played after abandoning the 8 and 16-bit systems: in my eyes, these are still video games, while modern productions look more like movies. Hell, I still enjoy playing Moonsweeper for the Atari 2600, isn't this enough to learn that I'm a nostalgic guy?   


Q: I'm a Quake II mapper, can I use the engine and/or entities from your levelpacks in my own maps?
A: Of course. Feel free to use gamex86.dll and any texture, model, skin, sound, etc.


Q: I'm stuck at one of your levels, can you help me?
A: Just drop me a line (either via e-mail or Facebook) and I'll gladly do so.