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Andrea Rosa

LEVEL DESIGN WORKSHOP

Blog posts : "Age of Empires Commodore 64 General Level Design Theory Quake II StarCraft"

All Citadel levels in .map format

Following a request from a friend, I have decided to release the original .map files of Citadel: click here to download the ZIP file (2.4 MB). You can use these .map files for didactic purposes, and also to extract any structure or prefab you may need.

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Tales of Halcyon - Russian version released

Fellow SEN member C[a]Hek has been working on the Russian translation of Tales of Halcyon, you can download it here.     

Flags in the Dust released

Ladies and gentlemen, it's here! After one year of planning, and six months of steady work, Flags in the Dust is finally finished and available for download in the StarCraft section. Also, check the fancy release thread on StarEdit Network, where you will find many more screenshots and a plethora of additional information. As anticipated in previous posts, the time frame of Fla…

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Campaign Update: Flags in the Dust (2)

As anticipated, here's some in-editor screenshots from my ongoing StarCraft project, Flags in the Dust. These captures were taken from SCMDraft2, hence the wider view. I would like to point out that I'm still using StarEdit as main tool of development, with SCMDraft2 as a support utility for tileset manipulation. Why? Because, to say it bluntly, SCMDraft2 is a pain in the ass t…

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Campaign Update: Flags in the Dust

Hey folks, it has been a busy summer behind the scenes. The new StarCraft campaign I'm working on, Flags in the Dust, is coming along quite nicely, and even at a faster pace than I expected. As of now, four maps out of six are finished, therefore I might actually be able to release the campaign before the initially planned date of 2023. I take the opportunity to thank my small …

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New StarCraft campaign under development

Time to get back to work. As the title says, I've started working on a new StarCraft campaign. It will likely be my last work for the vanilla game, and eventual further projects will be for Brood War. Proceeding in chronological order with my previous creations, this campaign will be set in the days between the fall of the Overmind and the arrival of the UED fleet (more precise…

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Upscaled skin pack for Citadel by RoclorD

Polish modder RoclorD has released a comprehensive set of upscaled, high resolution skins specifically designed for use with Citadel in conjunction with the Knightmare custom engine! The skin pack is available on ModDB, and can be downloaded here

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A post without words

The Senate And People Of Rome - Russian version

SEN member C[a]Hek has embarked on a massive project to translate my Age of Empires campaigns into Russian. At this moment, The Senate And People Of Rome has been fully translated (you can download it here), but more may come in the future. Russian fans of Age of Empires and StarCraft should also subscribe to his YouTube channel, where he frequently posts his playthroughs.  

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20 Years on the Level Design Scene

As you all probably know, it is not my habit to indulge in self celebration. I always try my best to be humble, positive and social, because if you think you are the best, you will never improve (and you will also look like a jerk). That being said, this is a very important anniversary for me, one that is filled with a lot of great memories: exactly 20 years ago on this month, …

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Champions of Khandia - Chinese version released

Tireless SEN member City strikes again (earlier than I thought) with the Chinese translation of Champions of Khandia: as always, fellow StarCraft fans from the Red Dragon can dowload it from MediaFire.com or Baidu.com (password: g5x7). Enjoy!

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Slander is a little breeze

There is a bizarre misconception about me, which is slowly crawling out of some niches of the StarCraft community, saying that I have a hatred towards modding. I never said that. This false impression probably stemmed from an edgy podcast that surfaced on YouTube some months ago, in which I was depicted like a stubborn fundamentalist averse to any kind of innovation, and a ha…

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Days Of Sorrow @ Maporino!2021

Popular YouTuber Jayborino has partially showcased the final mission of Champions of Khandia - Days Of Sorrow - on his channel, as part of his annual exhibition of RTS custom content which took place between April and May (more info here). I wasn't around back then, because I was living my own days of sorrow: those of you who know me personally may know that I suffered a terri…

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Voices of the Swarm - Chinese version released

City was dead serious when he said he was going to translate all of my StarCraft creations, so here you have the Chinese version of Voices of the Swarm. As usual, two downlad options are provided, either MediaFire.com or Baidu.com (password: b42u). As I told him during our conversations, I'm honored by the fact that he chose my works for introducing the vast Chinese audience to…

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Tales of Halcyon - Chinese version released

SEN member City is back with another Chinese translation, this time for Tales of Halcyon. You can either download it from MediaFire.com or Baidu.com (password: rumx).

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A retrospective of World Conquest

I started designing and programming World Conquest in 1993, with the intention of submitting it to the Italian branch of Zzap! for showcase and evaluation purposes. Back in those days, new Commodore 64 games were becoming rare, so the famous magazine had started reviewing the works submitted by its readers, and obviously I didn't want to miss the opportunity to be mentioned on …

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Enslavers Special Edition - Chinese version released

After the German version, courtesy of Eredalis, Enslavers Special Edition is now available in Chinese: SEN member City was kind enough to contact me, asking permission to translate the campaign, which I gladly granted. You can download this new localized version from MediaFire.com or Baidu.com.

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Citadel v3.2 released

Nothing to get too much excited about, this update simply fixes a handful of misaligned textures found in the Robotics Facility (one of which lied in plain sight, to my great chagrin). I still intend to get back to this project, maybe by creating an additional secret level, though I'm making no assumptions about when. Click here to download Citadel v3.2.

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Champions of Khandia Playthrough

David Kang aka DK has begun to showcase Champions of Khandia on his YouTube channel. As always, David's gaming skills amaze me, and he also reported a glitch which I've promptly fixed. So, don't waste any more time, visit his channel and subscribe to it if you haven't done yet.

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Five Principles of Good Level Design

During the years spent creating my own custom content, I've also had the privilege of playing many levels created by various skilled designers, and one thing I noticed is each of them had a totally different approach to level design, even though the basic content was often very similar: some had a logical, almost robotic approach to constructing levels, whereas others just thre…

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