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Andrea Rosa

LEVEL DESIGN WORKSHOP

Blog posts : "Age of Empires Commodore 64 General Level Design Theory Quake II StarCraft"

Website Update

Blog posts can now be shared on Reddit, Facebook and Twitter. Also, check out three new entries in the Commodore 64 section: Data Base, Battleships and Mastermind.

List of Monsters in Citadel

This might be of some interest to those of you who have played Citadel: this is the complete list of monsters for each level on Hard difficulty. I made this list in 2015 as part of the project of expanding the levelpack to its current state. It is worth mentioning that while the readme file states that there are 98 enemies in the Barracks, that is technically an error, because …

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Test: RoboCop +2 Fix by ElfKaa

Ocean’s movie tie-in starring the Future of Law Enforcement was one of the mostly anticipated releases of 1989, and rightly so: with an intellectual concept almost tailor-made for games, this side-scrolling shooter should have been gaming gold. I'm a huge fan of the movie (stably in my Top Ten films of all time since its release), and I had played the hell out of the Data East …

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Hello World

Well, hello there and thanks for dropping in to visit my new website! This is my second attempt at setting up a virtual space to showcase my creations: my first website, AoELastResort, went offline in 2010 after five years of activity. AoELR was solely dedicated to my Age of Empires campaigns, it contained a bunch of map design articles, and it allowed for some interactivity th…

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